Script: HeavyHighlander

HeavyHighlander preview

Credits: Luelle

In packages: broken

Last modified: 03/26/2013 9:41 a.m.

Size: 2.2 KB

(original HL from "mikade")

What's different in HeavyHighlander:

- taken out: Mortar, Bee, Grenade, ClusterBomb, Molotov, Limburger, Flamethrower, SineGun, Firepunch, Whip, Seduction, Sniper, Desert Eagle, Seduction, Parachute, Lasersight.
- pickhammer instead of kamikaze (trapped hogs can free themself with PickHammer and their weapon now. Anyway Kamikaze is not needed often in this mode).
- health 130.
- health crates (60%) with 35 HP.
- utility crates (40%) included (The content can be used only one time and is not available every round).
- crates every 3rd round instead of 5th round.
- turntime lowered to 38 sec.
- changed bird to utility (For this mode it is ok to make the bird to a utility. Blowtorch also is one and kills hogs.... Furthermore there are more health crates).
- random mines + dudmines added

benderDec. 31, 2013, 5:13 p.m.

Doesn't work in .20+. Keeping it for people playing old hw version.